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It's hard to say exactly what this will mean for the games until fans can learn anything at all about them. Howard mentions that the next-gen technology is " optimized for the vast worlds we love to create ," and given Bethesda's commitment to producing larger worlds for each successive game in the Elder Scrolls franchise, it can likely be expected that both of the upcoming titles will feature open worlds on a truly impressive scale . The precise details of what else these new engine overhauls will bring are completely unkn
The tweet links through to a blog post on Bethesda.net that at least confirms fans will get a closer look at Doom Eternal . The release reads, "We want to 'Be Together' with all of you this year and with that in mind we are planning to invite more of you, our biggest fans, to join us on our biggest night of the year." It definitely sounds like things will be bigger and better for Bethesda at E3 2
Boasting some of the best gaming franchises out there, Bethesda has carved a name for itself with the likes of Fallout , Wolfenstein , The Elder Scrolls , Doom , and more. Hoping to continue the success of last year's expo, there's sure to be plenty of new announcements alongside updates on the projects Bethesda unveiled at last year's showc
This is pretty low stakes as far as leaks go, as the initial screenshots didn’t give much about Starfield away. They did confirm a new visual direction for the game - which is in line with the fact that Bethesda is debuting a brand new engine for Starfield - but didn’t offer any clues as to how the game will actually play. There’s also the chance that the screenshots were from early enough in development that they hardly resemble the game at this point, but it now seems that they offer at least a snapshot of the game’s developm
In a lengthy essay published to Bethesda.net following Microsoft's acquisition, Todd Howard mentioned a scant bit of info about the two titles, if only to remind fans that they still exist. Howard's essay reflected on the legacy of Bethesda and its partnership with Xbox, which allowed it to bring Morrowind to the Xbox console back in 2002. Howard claims that being bought by Microsoft will allow Bethesda to make the most use of the Xbox Series X's next-gen technology to advance the development of both Starfield and The Elder Scrolls 6 . Most notably, Howard said that the Series X's new hardware has led to Bethesda's biggest engine overhaul since Oblivion . To quote the man himself, " These new systems are optimized for the vast worlds we love to create, with generational leaps not just in graphics, but CPU and data streaming as wel
COVID-19 has had a low impact on small developers, many of whom were already working remotely. Big-budget studios with offices, hundreds of workers, and huge media assets have had to scramble to reorganize, and even still have found that they can't maintain the pace they're used to. Games like Gotham Knights and Gran Turismo 7 have already been pushed to 2022 or beyond, and it's likely that more 2021 game delays will follow . Bethesda is likely eager to avoid rushing Starfield considering the initial disasters of games like Cyberpunk 2077 and its own Fallout 76 , and agreeing players likely aren't worried about the game hitting a presumed release window if it means it will be high-qual
That future might be very far off, but Howard has apparently been contemplating Starfield for a very long time. He mentioned to Eurogamer that Bethesda began putting together a team after Fallout 4 's launch. Which was in late 2015. However, the initial ideas were born as far back as 2
Considering last year's E3 showcase was so big for Bethesda, it will be interesting to see how/if the publisher can top it this year with newness, while addressing recent failings. As the tweet jokes, keep refreshing Walmart Canada to look for leaks — a subtle jibe at RAGE 2's release being spoiled ahead of time . Either way, Bethesda's all-star showcase could fill that large gap left by Sony skipping E3 20
Virtually nothing is confirmed about Starfield except that it's Bethesda Game Studios ' first entirely original RPG IP in many years and that the company considers it and The Elder Scroll VI are its top priorities . A 2018 teaser seemingly implied a hard sci-fi tone, with more realistic spacecraft than those in games like The Outer Worlds or Mass Effect . In fact, designer Todd Howard says he visited SpaceX as part of his research, though he has also clarified that the game's spaceflight won't be as " punishing " as it is in the real wo
This development raises a lot of questions about the future of a lot of Bethesda projects. The two biggest Bethesda games on the horizon, Starfield and The Elder Scrolls 6 , were both announced back in 2018 during E3. Both projects got brief announcement trailers, and both fell to radio silence over the two years that have passed since, with only brief indications they're still in development serving as news updates. The Microsoft buyout makes the status of Starfield side quests|https://starfieldgalaxy.com/ and TES 6 on PS5 unclear, too, which is further complicating the fact that fans still know next to nothing about either g
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