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The magic of this duo is that Crypto’s abilities are most useful if used while he’s hidden. His drone allows him to see over distances while he remains stationary. On the other hand, Pathfinder excels in getting around the map quickly. So, if Crypto uses his drone to spot another team in a building nearby, a Pathfinder can zipline them both to the top of that building quickly before the opposing team has a chance to gather their bearing and assert a defense. With the high ground advantage, the Pathfinder and Crypto team can then take the fi
There are few things in life as frustrating as making it to the game’s final circles but running low on health and shields. In most games, players desperately need health and shield items. Even if the players have stacked tons of kills, med kits and shield cells may be in short supply by the time players make it to the end g
Perhaps even more than playing Dead by Daylight , its player base loves speculating about who the next survivors and killers will be to join in on the terrorizing fun that is sacrificing to, or escaping, the Entity. We recently had the opportunity to speak with Mathieu Côté, the game director for the ps5 game trailers at Behavior Interactive, and he had some fascinating insight on how these characters are chosen, as well as why Scooby Doo and the Mystery Incorporated gang will likely never appear in the g
He may be a mysterious creep, and he may be a psychotic murderer, but at least he looks cool while doing it. Luckily for everyone else, he's old and slow. Just don't get trapped indoors with him and his fu
Players have mixed feelings about Bangalore’s smoke tactical ability. Sure, it blocks enemies’ visibility as a Banglore heals or resurrects teammates. But it can also can cause issues when a Bangalore player uses it at the wrong time. For example, it can obstruct vision for Bangalore’s own teammates, which in turn can cause confusion as to what's happening around t
Within the game's meta, with some major exceptions, there are few character abilities that can’t be replicated by some other means. For example, Gibraltar’s and Bangalore’s ultimates function similar to a supersized grenade barrage. Digital Threats give guns the same red highlights visible in Bloodhound’s ultimate ability. All characters can heal and regain shields, and Wattson and Lifeline simply have means to help players do it more quickly and efficien
While Digital Threat optics alleviate some of these issues, Bloodhound’s Tactical and Ultimate offer far more guarantees that players can understand what's happening in these situations. The character's sonar and detection abilities each let the Bloodhound player see through smoke. This becomes a serious tactical advantage as Bangalore can use the smoke to obscure enemies’ sight, while Bloodhound can see right through this while the enemies struggle to gain their bearings. These overlapping tactics mean these two are a strong pair when playing toget
Additionally, the grapple offers both speed and elevation at the same time. Octane’s jump pad can do this, too, but the grapple resets much more frequently than the jump pad. Additionally, the jump pads don’t offer nearly as much height or distance or Pathfinder’s grapple, plus the grapple offers far more cont
When Apex Legends first came out, many agreed Pathfinder was one of the worst characters. While hit box issues were part of the problem, there was also a sense that his abilities didn’t match up to damage-dealing ultimates like Bangalore’s or enhanced health and shield protection like Lifel
If possible, coordinate with squadmates to make sure team members don’t arrive to fight the opposing squad one by one, making each player an easy target for a series of consecutive 3v1s, all in the opposing team’s favor. Teams will often have a player standing lookout to spot teammates from specific directions, and sometimes players throw traps if they know the terrain has limited access points, such as a Wattson fence at the end of the zip line that gets a character to the mountain area. Anticipate this, and be prepared to engage in zip line hopping tactics or try to use the traps the squad’s advantage. For instance, a team member playing as Caustic is immune to the damage effects of enemy Caustic gas traps and can still see players through them, so a player playing as Caustic can set off the enemy trap and leverage the low visibility to their advant
"Scooby Doo is near and dear to Behavior, we’ve made a few games over the years, so yes, it is something we have brought to the table a couple of times. Unfortunately, the Scooby Doo franchise is one that they absolutely now want to keep kid friendly forever. There have been a few exceptions, on Supernatural the TV show and the Scooby Apocalypse comic series, and maybe there was a time they were more open to that kind of thing, but no, there is no chance right now. But that sort of thing, yes, we are constantly looking at what else we can do. The Scooby Doo thing was obviously one of the first things we looked
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