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Perhaps the worst thing now is Battlefield is dealing with an identity crisis. Being the gritty simulatory modern combat experience Battlefield is known for just isn't enough. Call of Duty: Modern Warfare does that, but also backs that with the characters like Captain Price who make the experience more memorable. Not only that, but Modern Warfare 's version of Ground War essentially became a version of Conquest from Battlefield , minus the destruction. A lot of what made Battlefield special, Call of Duty is now doing even bett
Wilson said in his opening remarks that the success of many games including Star Wars Jedi: Fallen Order , Apex Legends (which is moving forward with a mobile release ), Plants vs. Zombies: Battle for Neighborville , and titles out of EA Sports have positioned the company to continue growing and expanding into Asia. With particular credit given to Fallen Order and Apex Legends , EA has "generated record operating cash flow," a net revenue of $1.593 billion, over the last year according to Jorgen
Back in the day, the conversation for best first-person shooter often boiled down to two options: Call of Duty vs. Battlefield . It's the age old debate that's persisted since the seventh console generation. Unfortunately today, many would state that's no longer the debate. As the latest Call of Duty title sees plenty of success, the latest Battlefield game has ended its support with a dwindling playerbase. As Call of Duty prepares for another annual release despite some development trouble, Battlefield 6 eyes 2021 for the franchise's next en
Battlefield needs to reinvent its image , and that could be as simple as looking to the past to inspire the future. The Bad Company games in particular would be a good start, as these games never truly took themselves seriously. Even though Bad Company 2 eschewed a lot of the silliness from the first game, multiplayer in Battlefield: Bad Company 2 was the right balance of simulation vs. fun factor. Battlefield could definitely use a dose of that nowadays, especially after Battlefield
Battlefield may have a hard time keeping up because of Call of Duty 's flexibility. Call of Duty: WW2 and Infinite Warfare are two different kinds of games, even though they're both under the Call of Duty series. Battlefield can only change their style a little, and has to keep to realistic combat. Players like Battlefield for its detail and realism , meaning if EA goes away from that, there is a chance it could be just another total failure of a game. Nonetheless, going for possibly a more futuristic style of gameplay or something the FPS community hasn't seen before could be what Battlefield needs to stay popu
If EA manages to impress gamers with the upcoming Battlefield game, and Call of Duty manages to keep its success with Black Ops Cold War , the debate of which FPS game to play could come back to light. Call of Duty will be challenged to keep coming up with more great ideas to keep their fans hooked. Firstly, though, Black Ops Cold War will release first sometime in November. _Battlefield 6 _ doesn't have an exact release date yet, and won't be coming out until sometime next year, so they have some time to plan and adjust if need
Consider 2017's Battlefront 2 , a Star Wars property that borrows many of the same gameplay elements from Battlefield . There was an undeniably dedicated amount of work put into the singleplayer story of Battlefront 2 , and yet it was one of the lesser portions of that game. The Star Wars franchise is (more or less) known for engaging storytelling, but for a main IP like Star Wars ' Battlefront to have a story mode that's largely ignored or glossed over, it shows that EA's shooter gameplay carries itself over an engrossing storyline. Battlefield doesn't even have an established ethos or universe to draw from like Star Wars , so another story campaign in Battlefield likely won't do well unless it's revolution
One area in particular that Battlefield definitely doesn’t need to focus on is the single player content. In fact, the franchise would frankly do better without it entirely. Arguably, the last good Battlefield single player story was Battlefield 1 , and even then, the campaign took a back seat to multiplayer just like every other modern Battlefield game that preceded it. Classic Battlefield titles are fondly remembered for their multiplayer experiences, and even though games in the past have had endearing characters like in Bad Company , they just haven't been exceptional. Multiplayer should be Battlefield 's primary directive, improving trademark modes like Conquest whilst implementing something new as w
Nowadays similar functionality is available in newer Battlefield games, https://battlefield2042Hq.com but it feels more like an add-on than a prominent gameplay mechanic. Sure, you can still make holes in walls with your favorite explosive ordinance, but it's generally in service to just converting a wall into a doorway. There's no more purposeful destruction like in previous Battlefield titles . A prime example would be Bad Company 2 's Arica Harbor map, which has a city section densely populated with buildings. On the second attack wave of Rush, the attacking team largely has no proper sightlines without damaging or taking down most of the buildings. The game literally encourages the attacking team to utilize destruction to open up the map more and force an advantage over the defending t
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